Job Summary
A company is looking for a 3D Graphics Driver Performance Engineer.
Key Responsibilities
- Analyze shader algorithms and performance data to identify optimization opportunities
- Collaborate with teams to brainstorm and implement performance optimizations in drivers
- Contribute to the improvement of performance tools
Required Qualifications
- Bachelor's or Master's degree in Computer/Software Engineering, Computer Science, or a related technical discipline
- Hands-on experience and understanding of GPU architecture
- Proficiency in programming languages such as HLSL, GLSL, OpenCL, CUDA, and C++
- Good understanding of 3D, Compute, Ray Tracing, and Machine Learning pipelines on GPUs
- Experience in developing and optimizing applications on GPUs using D3D, Vulkan, OpenGL, or Metal APIs
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