Job Summary
A company is looking for a Contract - Mid-level Gameplay Programmer.
Key Responsibilities
- Collaborate with design and engineering to implement player mechanics, tools, puzzles, and interactive sequences
- Balance performance and maintainability when building gameplay code, ensuring scalability for the project
- Utilize and extend existing systems to implement gameplay features based on design specifications
Required Qualifications
- 3+ years of professional game development experience
- 1+ shipped title in Unreal Engine (preferably UE5)
- Experience with Unreal's networking stack
- Strong familiarity with Unreal Engine's Blueprint Scripting Language
- Proficiency in 3D math (vector math, linear algebra, transforms)
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