Job Summary
A company is looking for a Senior Graphics Software Engineer to lead the development of advanced graphics benchmarks.
Key Responsibilities
- Implement neural texture decompression using cooperative vector operations
- Evaluate and benchmark neural texture compression schemes across diverse GPUs/CPUs
- Diagnose cross-vendor performance discrepancies and propose mitigation strategies
Required Qualifications
- Bachelor's degree in Computer Science, Mathematics, or a related discipline
- 5+ years in software engineering using C++
- 3+ years developing real-time rendering systems or 3D engines for high-end platforms
- 3+ years of cross-platform development (Windows/macOS/Linux)
- Solid academic foundation in linear algebra and 3D mathematics with practical use in production (3+ years)
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