Job Summary
A company is looking for a Technical Artist who will develop and maintain Procedural Content and related tools.
Key Responsibilities
- Collaborate with art and engineering teams to understand requirements and limitations
- Assist art teams in solving problems using procedural tools
- Research and prototype new techniques to enhance content production efficiency
Required Qualifications
- 3+ years of experience in a Technical Art related field
- At least one released title on current or previous console generation, preferably AAA
- Strong knowledge of modelling and procedural tools in Unreal (Geometry Script, PCG)
- Experience with SideFX Houdini and Houdini Engine, preferably in Unreal Engine
- Experience with a scripting language, preferably Python
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