Job Summary
A company is looking for a Rendering Engineer, Real-time - Gaming.
Key Responsibilities
- Implement new rendering techniques in a game engine using real-time ray tracing
- Improve the performance and quality of rendering techniques
- Develop and implement cutting-edge neural rendering techniques for real-time graphics
Required Qualifications
- Solid understanding of C++ and multi-threading programming techniques
- Knowledge of the GPU Graphics Pipeline and GPU architecture
- BS/MS or higher degree in Computer Science or a related field (or equivalent experience)
- 8+ years of experience in rendering engineering
- Experience with ray tracing in real-time or offline rendering
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