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Creature FX Artist

8/26/2025

No location specified

Job Summary

A company is looking for a Creature FX Artist (Realistic).

Key Responsibilities
  • Simulate skin, muscles, tendons, fat, hair, fur, and cloth on realistic creatures and characters
  • Create physically accurate muscle and skin setups using tools such as Ziva, Houdini, and Maya
  • Collaborate with rigging and animation teams to ensure seamless integration of FX rigs and simulated deformations
Requirements
  • Demonstrated experience as a Creature FX Artist or similar role with a strong reel showcasing anatomical simulation
  • Proficiency in tools such as Maya, Houdini, Ziva Dynamics, or equivalent muscle/cloth solvers
  • Solid grasp of creature anatomy, physics-based simulation, and dynamic deformation
  • Knowledge of rigging and skinning workflows is a plus
  • Ability to work independently and collaboratively with minimal supervision

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