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Gameplay Programmer

9/4/2025

No location specified

Job Summary

A company is looking for a Gameplay Programmer with experience in Unreal Engine and FLECS.

Key Responsibilities:
  • Develop gameplay features using Unreal Engine 5 and FLECS ECS architecture
  • Implement and optimize entity behaviors, AI interactions, and movement systems
  • Debug, optimize, and polish gameplay systems for performance stability
Required Qualifications:
  • Proficiency in Unreal Engine 5 (Blueprints & C++)
  • Experience with FLECS (Entity Component System) integration in UE5
  • Strong understanding of gameplay programming concepts
  • Experience debugging and optimizing gameplay systems
  • Familiarity with source control workflows (Git, Perforce, etc.)

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