Job Summary
A company is looking for a Gameplay Programmer with experience in Unreal Engine and FLECS.
Key Responsibilities:
- Develop gameplay features using Unreal Engine 5 and FLECS ECS architecture
- Implement and optimize entity behaviors, AI interactions, and movement systems
- Debug, optimize, and polish gameplay systems for performance stability
Required Qualifications:
- Proficiency in Unreal Engine 5 (Blueprints & C++)
- Experience with FLECS (Entity Component System) integration in UE5
- Strong understanding of gameplay programming concepts
- Experience debugging and optimizing gameplay systems
- Familiarity with source control workflows (Git, Perforce, etc.)
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