Job Summary
A company is looking for a Principal Lighting Artist to join their team.
Key Responsibilities
- Carry lighting of environment spaces from pre-production to final polish
- Help manage and ensure the integrity of lighting on all assets
- Troubleshoot and solve lighting production issues effectively
Required Qualifications
- Minimum of 5 years of professional experience as a Lighting Artist in video game development, with at least one shipped AAA title
- Strong portfolio demonstrating expert use of light, color, and composition in real-time environments
- Deep understanding of lighting principles and real-time lighting pipelines
- Hands-on experience with Unreal Engine 5 and lighting workflows
- Expertise in tools such as 3DS Max and lighting-specific software
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