Job Summary
A company is looking for a Character Modeler (Art Production) to join their art production team.
Key Responsibilities
- Create and modify character models to match sculpted references
- Optimize topology for performance and deformation needs
- Ensure models meet rigging requirements and collaborate with the rigging team
Required Qualifications
- Strong understanding of character modeling and clean topology
- Experience adjusting and retopologizing meshes for rigging
- Familiarity with industry-standard modeling tools (e.g., Maya, ZBrush, Blender)
- Experience working in a game or animation production environment is preferred
- Understanding of deformation and character animation principles is a plus
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