Job Summary
A company is looking for a Staff Game Designer to design major systems and features for new game concepts while mentoring team members.
Key Responsibilities
- Create proposals for game features and systems that align with design pillars and player behaviors
- Deliver specifications to cross-functional teams and provide direction on content creation and live operations
- Develop an independent design philosophy and share insights to enhance the product strategy
Required Qualifications
- A holistic understanding of game systems and design decisions
- Firm grasp of design principles, metagame systems, and player psychology
- Ability to articulate complex concepts and synthesize feedback into actionable insights
- Extensive knowledge of games as a service and live operations
- Enthusiasm for mentoring and a strong desire to learn and adapt to market trends
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