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Technical Artist for Maps

8/20/2025

Remote

Job Summary

A company is looking for a Technical Artist (Maps) to join their AAA development team.

Key Responsibilities
  • Optimize large-scale game maps for performance across multiple platforms
  • Implement and refine destruction workflows and systems using Unreal Engine 5
  • Collaborate with Environment Art and Level Design teams to ensure visual quality and performance balance
Required Qualifications
  • 3+ years of experience as a Technical Artist in AAA game development
  • Deep understanding of Unreal Engine 5, including Nanite and Chaos Destruction
  • Strong experience optimizing environments and interactive maps for performance
  • Proficient in Blueprint scripting and material/shader creation
  • Experience with version control systems such as Perforce

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