Job Summary
A company is looking for a Gameplay Software Engineer Typescript.
Key Responsibilities
- Collaborate with engineers to design, implement, and optimize features and content for a VR rhythm game
- Own major areas of the codebase, ensuring high quality, stability, and scalability
- Optimize game systems for best-in-class performance across multiple platforms
Required Qualifications
- Bachelor's degree in Computer Science, Engineering, or equivalent industry experience
- 3-5 years of game development experience with a focus on gameplay systems
- Proficiency in Typescript, object-oriented programming, and component-oriented architecture
- Experience with Unity, including asset bundles, shaders, and particle systems
- Strong understanding of 3D math and performance optimization techniques
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