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Head and Hair Artist

7/30/2025

Remote

Job Summary

A company is looking for a Head & Hair Artist.

Key Responsibilities:
  • Design, sculpt, and texture high-quality hair assets using industry-standard tools
  • Work on hair grooming, styling, and simulations for realistic and stylized characters
  • Collaborate with character artists and animators to integrate hair assets seamlessly into the production pipeline
Required Qualifications:
  • Minimum 2 years of experience in head and hair modeling, grooming, and texturing
  • Proficiency in software such as Maya/Blender, ZBrush, and Unreal Engine or Unity
  • Strong knowledge of real-time and pre-rendered hair workflows
  • Understanding of anatomy, form, texture, and color theory
  • Experience in AAA game development is preferred

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