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3D Weapon Artist

7/18/2025

No location specified

Job Summary

A company is looking for a 3D Weapon Artist (Middle+/Senior level).

Key Responsibilities
  • Creating game-ready weapon models and aiming devices for an FPS title
  • Completing the pipeline: High-poly Low-poly Bake Texturing (Metal/Roughness)
  • Performing UV mapping and building collision meshes
Required Qualifications
  • 2+ years of experience creating realistic weapons/hard-surface assets for games
  • Proficiency in Blender, 3ds Max, or Maya
  • Solid knowledge of PBR workflow, UVs, and LOD optimization
  • Experience with Substance Painter/Designer and Marmoset Toolbag
  • Ability to adapt to different visual styles across projects

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