Job Summary
A company is looking for a Staff Game Designer.
Key Responsibilities
- Design core systems and features for new game concepts
- Create proposals and deliver specifications for cross-functional teams
- Guide and mentor team members on content creation and system operations
Required Qualifications
- Holistic view of game systems and design decision impacts
- Firm understanding of design principles, game economies, and player psychology
- Ability to articulate abstract concepts and synthesize feedback into product insights
- Extensive knowledge of games as a service and live operations
- Enthusiasm for mentoring and elevating team performance
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