Job Summary
A company is looking for a Technical Artist to work remotely in the USA.
Key Responsibilities
- Collaborate with engineering and design teams to develop experiences across various devices
- Implement runtime logic in real-time environments while considering performance limitations
- Manage artist workflows and prototype end-to-end experiences, including environments and characters
Required Qualifications
- High School Diploma or equivalent
- 5+ years of experience in level design and gameplay
- 5+ years of experience with Unity in 3D game development
- Experience with content authoring packages such as Maya, Houdini, or Blender
- Expertise in at least one low-level programming language and version control systems
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