Job Summary
A company is looking for a Staff Game Designer to design major systems and features for new game concepts while mentoring team members.
Key Responsibilities
- Create proposals that align features and systems with the game's design pillars and player behaviors
- Deliver clear specifications to cross-functional teams for system implementation
- Guide team members on content creation, tuning, and live operations within game systems
Required Qualifications
- Holistic understanding of game systems and their design implications
- Firm grasp of design principles, metagame systems, game economies, and player psychology
- Ability to articulate complex concepts and their application to interrelated systems
- Extensive knowledge of games as a service and live operations
- Enthusiasm for mentoring and elevating team members' performance
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